
TL;DR
This paper introduces the concept of k-implementation, analyzing the minimal monetary transfers needed to ensure rational agents in a game achieve desired outcomes without altering game rules.
Contribution
It defines and studies k-implementation in complete and incomplete information games, including VCG and mixed strategies, extending mechanism design to more realistic CS scenarios.
Findings
K-implementation quantifies minimal payments for outcome enforcement.
Analysis includes complete and incomplete information settings.
Extends to mixed strategies with correlation devices.
Abstract
This paper discusses an interested party who wishes to influence the behavior of agents in a game (multi-agent interaction), which is not under his control. The interested party cannot design a new game, cannot enforce agents' behavior, cannot enforce payments by the agents, and cannot prohibit strategies available to the agents. However, he can influence the outcome of the game by committing to non-negative monetary transfers for the different strategy profiles that may be selected by the agents. The interested party assumes that agents are rational in the commonly agreed sense that they do not use dominated strategies. Hence, a certain subset of outcomes is implemented in a given game if by adding non-negative payments, rational players will necessarily produce an outcome in this subset. Obviously, by making sufficiently big payments one can implement any desirable outcome. The…
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