Oblivious Collaboration
Yehuda Afek, Yakov Babichenko, Uriel Feige, Eli Gafni, Nati Linial,, and Benny Sudakov

TL;DR
This paper introduces oblivious protocols in distributed computing, demonstrating minimal communication strategies for tasks like musical chairs and renaming, achieving optimal or near-optimal results with very limited information exchange.
Contribution
It formalizes the oblivious protocol model and shows it can solve key problems with minimal communication, matching or approaching known bounds.
Findings
Oblivious protocols guarantee termination with 2n-1 chairs in musical chairs.
Minimal communication per step suffices for the renaming problem.
Progress made on efficiency and open questions remain.
Abstract
Communication is a crucial ingredient in every kind of collaborative work. But what is the least possible amount of communication required for a given task? We formalize this question by introducing a new framework for distributed computation, called {\em oblivious protocols}. We investigate the power of this model by considering two concrete examples, the {\em musical chairs} task and the well-known {\em Renaming} problem. The game is played by players (processors) with chairs. Players can {\em occupy} chairs, and the game terminates as soon as each player occupies a unique chair. Thus we say that player is {\em in conflict} if some other player is occupying the same chair, i.e., termination means there are no conflicts. By known results from distributed computing, if , no strategy of the players can guarantee termination. However,…
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