Optimal Bounds in Parametric LTL Games
Martin Zimmermann (RWTH Aachen University)

TL;DR
This paper introduces algorithms for solving parametric LTL games, determining optimal variable valuations for winning strategies, and analyzing win conditions across different valuation sets, all within doubly-exponential time.
Contribution
It presents the first algorithms for optimal bounds in parametric LTL games, extending LTL game solving to parameterized temporal operators without increasing complexity.
Findings
Algorithms run in doubly-exponential time
Optimal variable valuations can be computed
Deciding winning conditions for various valuation sets is possible
Abstract
We consider graph games of infinite duration with winning conditions in parameterized linear temporal logic, where the temporal operators are equipped with variables for time bounds. In model checking such specifications were introduced as "PLTL" by Alur et al. and (in a different version called "PROMPT-LTL") by Kupferman et al.. We present an algorithm to determine optimal variable valuations that allow a player to win a game. Furthermore, we show how to determine whether a player wins a game with respect to some, infinitely many, or all valuations. All our algorithms run in doubly-exponential time; so, adding bounded temporal operators does not increase the complexity compared to solving plain LTL games.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
