Minimax Policies for Combinatorial Prediction Games
Jean-Yves Audibert, Sebastien Bubeck, Gabor Lugosi

TL;DR
This paper investigates the minimax regret in online linear optimization with binary actions under various feedback models and loss restrictions, proposing a unified strategy, deriving bounds, and analyzing the optimality of existing algorithms.
Contribution
It introduces a general strategy using Bregman projections for different feedback and loss models, providing new bounds and analyzing the optimality of algorithms in combinatorial prediction games.
Findings
Proposes a unified strategy for different feedback models.
Provides new upper bounds for semi-bandit feedback.
Establishes tight lower bounds for most feedback scenarios.
Abstract
We address the online linear optimization problem when the actions of the forecaster are represented by binary vectors. Our goal is to understand the magnitude of the minimax regret for the worst possible set of actions. We study the problem under three different assumptions for the feedback: full information, and the partial information models of the so-called "semi-bandit", and "bandit" problems. We consider both -, and -type of restrictions for the losses assigned by the adversary. We formulate a general strategy using Bregman projections on top of a potential-based gradient descent, which generalizes the ones studied in the series of papers Gyorgy et al. (2007), Dani et al. (2008), Abernethy et al. (2008), Cesa-Bianchi and Lugosi (2009), Helmbold and Warmuth (2009), Koolen et al. (2010), Uchiya et al. (2010), Kale et al. (2010) and Audibert and Bubeck (2010). We…
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Reinforcement Learning in Robotics · Machine Learning and Algorithms
