Visibility-preserving convexifications using single-vertex moves
Bernardo M. Abrego, Mario Cetina, Jesus Leanos, Gelasio Salazar

TL;DR
This paper proves that any polygon can be convexified without losing internal visibility, and that convexification can be achieved through single-vertex moves, confirming a longstanding question in computational geometry.
Contribution
It demonstrates that the condition of using only single-vertex moves is redundant, as any visibility-preserving convexification can be done with such moves.
Findings
Any polygon can be convexified without losing internal visibility.
Single-vertex moves are sufficient for visibility-preserving convexification.
The redundancy of the single-vertex moves condition is established.
Abstract
Devadoss asked: (1) can every polygon be convexified so that no internal visibility (between vertices) is lost in the process? Moreover, (2) does such a convexification exist, in which exactly one vertex is moved at a time (that is, using {\em single-vertex moves})? We prove the redundancy of the "single-vertex moves" condition: an affirmative answer to (1) implies an affirmative answer to (2). Since Aichholzer et al. recently proved (1), this settles (2).
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