Efficient and Playful Tools to Teach Unix to New Students
Matthieu Moy (VERIMAG - IMAG)

TL;DR
This paper introduces an engaging, game-based approach to teaching Unix to new students, combining autonomous learning with practical assessments and open-source tools to enhance learning effectiveness.
Contribution
It presents a novel, playful course design integrating a treasure hunt game, wiki resources, and automated grading, improving Unix education methods.
Findings
Enhanced student engagement through game-based learning
Automated grading streamlines assessment process
Open-source tools facilitate course adoption and adaptation
Abstract
Teaching Unix to new students is a common tasks in many higher schools. This paper presents an approach to such course where the students progress autonomously with the help of the teacher. The traditional textbook is complemented with a wiki, and the main thread of the course is a game, in the form of a treasure hunt. The course finishes with a lab exam, where students have to perform practical manipulations similar to the ones performed during the treasure hunt. The exam is graded fully automatically. This paper discusses the motivations and advantages of the approach, and gives an overall view of the tools we developed. The tools are available from the web, and open-source, hence re-usable outside the Ensimag.
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Taxonomy
TopicsTeaching and Learning Programming · Computational Physics and Python Applications · Wikis in Education and Collaboration
