Force calculation on walls and embedded particles in multiparticle collision dynamics simulations
A. Imperio, J.T. Padding, W.J. Briels

TL;DR
This paper presents a method for calculating forces on walls and particles in multiparticle collision dynamics simulations, demonstrating accurate friction measurements and analyzing size effects in confined geometries.
Contribution
It introduces a no-slip boundary condition implementation that accurately computes forces without detailed velocity or stress profiles, and examines hydrodynamic size effects in slit geometries.
Findings
Enhanced Enskog friction observed with no-slip boundaries
Friction depends on system size differently in slit geometries
Method accurately measures forces without detailed fluid profiling
Abstract
Colloidal solutions posses a wide range of time and length scales, so that it is unfeasible to keep track of all of them within a single simulation. As a consequence some form of coarse-graining must be applied. In this work we use the Multi-Particle Collision Dynamics scheme. We describe a particular implementation of no-slip boundary conditions upon a solid surface, capable of providing correct force s on the solid bypassing the calculation of the velocity profile or the stre ss tensor in the fluid near the surface. As an application we measure the friction on a spherical particle, when it is placed in a bulk fluid and when it is confined in a slit. We show that the implementation of the no-slip boundary conditions leads to an enhanced Ensko g friction, which can be understood analytically. Because of the long-range nature of hydrodynamic interactions, the Stokes friction obtained…
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