The complexity of approximate Nash equilibrium in congestion games with negative delays
Frederic Magniez, Michel de Rougemont, Miklos Santha, Xavier, Zeitoun

TL;DR
This paper investigates the computational complexity of finding approximate Nash equilibria in congestion games with arbitrary delay functions, revealing polynomial-time convergence for negative delays and PLS-completeness for general delays.
Contribution
It extends the complexity analysis of congestion games to include negative delays, showing both polynomial convergence and computational hardness results.
Findings
Polynomial-time convergence for negative delay functions
PLS-completeness for general delay functions
Extension of complexity results to arbitrary sign delays
Abstract
We extend the study of the complexity of finding an -approximate Nash equilibrium in congestion games from the case of positive delay functions to delays of arbitrary sign. We first prove that in symmetric games with -bounded jump the -Nash dynamic converges in polynomial time when all delay functions are negative, similarly to the case of positive delays. We then establish a hardness result for symmetric games with -bounded jump and with arbitrary delay functions: in that case finding an -Nash equilibrium becomes -complete.
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Taxonomy
TopicsGame Theory and Applications · Game Theory and Voting Systems · Economic theories and models
