Phase diagrams for the spatial public goods game with pool-punishment
Attila Szolnoki, Gyorgy Szabo, Matjaz Perc

TL;DR
This paper explores how institutionalized pool-punishment influences cooperation in the spatial public goods game, revealing complex phase diagrams and cyclic dominance patterns depending on punishment parameters and synergy factors.
Contribution
It provides a detailed analysis of phase diagrams for the spatial public goods game with pool-punishment, highlighting novel behaviors like cyclic dominance not seen in peer-punishment studies.
Findings
Pool-punishment significantly alters cooperation dynamics.
Rich phase diagrams depend on punishment and synergy parameters.
Cyclic dominance patterns emerge under certain conditions.
Abstract
The efficiency of institutionalized punishment is studied by evaluating the stationary states in the spatial public goods game comprising unconditional defectors, cooperators, and cooperating pool-punishers as the three competing strategies. Fine and cost of pool-punishment are considered as the two main parameters determining the stationary distributions of strategies on the square lattice. Each player collects its payoff from five five-person public goods games, and the evolution of strategies is subsequently governed by imitation based on pairwise comparisons at a low level of noise. The impact of pool-punishment on the evolution of cooperation in structured populations is significantly different from that reported previously for peer-punishment. Representative phase diagrams reveal remarkably rich behavior, depending also on the value of the synergy factor that characterizes the…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Complex Systems and Time Series Analysis · Evolutionary Psychology and Human Behavior
