Quantum Correlated Equilibria in Classical Complete Information Games
Alan Deckelbaum

TL;DR
This paper explores how quantum entanglement can influence classical complete information games, defining quantum correlated equilibria and comparing their capabilities to classical equilibria in both normal and extensive forms.
Contribution
It introduces the concept of quantum correlated equilibrium (QCE) for classical games and compares its implementation power to classical correlated equilibria, revealing surprising differences.
Findings
QCE can implement some distributions not achievable by classical CE in extensive form games.
In normal form games, any distribution implementable by QCE can also be implemented by CE.
There exist distributions implementable by QCE but not by any EFCE, highlighting quantum advantages.
Abstract
We study the scenario where the players of a classical complete information game initially share an entangled pure quantum state. Each player may perform arbitrary local operations on his own qubits, but no direct communication is allowed. In this framework, we define the concept of quantum correlated equilibrium (QCE) for both normal and extensive form games of complete information. We show that in a normal form game, any outcome distribution implementable by a QCE can also be implemented by a classical correlated equilibrium (CE). We prove that the converse is surprisingly false: we give an example of an outcome distribution of a normal form game which is implementably by a CE, yet we prove that in any attempted quantum protocol beginning with a partition of a pure quantum state, at least one of the players will have incentive to deviate. We extend our analysis to extensive form…
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Taxonomy
TopicsGame Theory and Applications · Quantum Mechanics and Applications · Quantum Computing Algorithms and Architecture
