GPUMCD: a new GPU-oriented Monte Carlo dose calculation platform
Sami Hissoiny, Hugo Bouchard, Beno\^it Ozell, Philippe Despr\'es

TL;DR
GPUMCD is a GPU-optimized Monte Carlo dose calculation platform that achieves over 900 times faster execution than traditional methods while maintaining high dosimetric accuracy, making it suitable for clinical radiotherapy applications.
Contribution
This paper introduces GPUMCD, a novel GPU-oriented Monte Carlo dose calculation platform designed specifically for voxelized geometries, with significant improvements in speed and comparable accuracy.
Findings
GPUMCD is over 900 times faster than EGSnrc.
GPUMCD achieves gamma pass rates of 98% or higher in most test cases.
Simulation times are less than 0.3 seconds for 1 million electrons and 4 million photons.
Abstract
Purpose: Monte Carlo methods are considered the gold standard for dosimetric computations in radiotherapy. Their execution time is however still an obstacle to the routine use of Monte Carlo packages in a clinical setting. To address this problem, a completely new, and designed from the ground up for the GPU, Monte Carlo dose calculation package for voxelized geometries is proposed: GPUMCD. Method : GPUMCD implements a coupled photon-electron Monte Carlo simulation for energies in the range 0.01 MeV to 20 MeV. An analogue simulation of photon interactions is used and a Class II condensed history method has been implemented for the simulation of electrons. A new GPU random number generator, some divergence reduction methods as well as other optimization strategies are also described. GPUMCD was run on a NVIDIA GTX480 while single threaded implementations of EGSnrc and DPM were run on an…
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