Analysis of Using Browser-native Technology to Build Rich Internet Applications for Image Manipulation
Thomas Steenbergen, Michael S. Lew

TL;DR
This paper evaluates the feasibility of using browser-native technologies like Canvas, SVG, and VML for performing image manipulation tasks within mainstream web browsers, through a case study of a web-based photo scrapbook.
Contribution
It provides an analysis of the strengths and weaknesses of current web technologies for browser-based image editing, and explores integrating Ajax with Canvas, SVG, and VML for improved interactivity.
Findings
Browser-native technologies can perform basic image manipulations.
Challenges remain in achieving advanced image editing features.
Integration of Ajax enhances user interaction.
Abstract
In this work we investigate whether browser-native technologies can be used to perform photo manipulation tasks e.g cropping, resizing or rotating an image within the current mainstream browser. By the use of a case study we will analyze problems that have occurred during the implementation of a prototype web application that utilizes browser-native web technology in order to create an online version of a real world photo scrapbook. Implementation of a prototype will allows us to analyze the strengths and weaknesses of current web technology when it comes to browser-based image manipulation. Furthermore we explore the possibilities of the Ajax in combination Canvas, SVG and VML to provide a more interactive graphical user interface to perform image manipulation tasks on the web.
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Taxonomy
TopicsWeb Data Mining and Analysis · Multimedia Communication and Technology
