The 2-Center Problem in Three Dimensions
Pankaj K. Agarwal, Rinat Ben Avraham, Micha Sharir

TL;DR
This paper introduces two randomized algorithms for solving the 2-center problem in three-dimensional space, aiming to find two congruent balls covering a set of points with minimal radius, with varying efficiency depending on the configuration.
Contribution
The paper presents novel randomized algorithms for the 2-center problem in 3D, improving computational efficiency based on the relative positions of the covering balls.
Findings
First algorithm runs in O(n^3 log^5 n) expected time.
Second algorithm runs faster when the 2-centers are not too close to each other.
The second algorithm's efficiency depends on the ratio of the radii and the proximity of the centers.
Abstract
Let P be a set of n points in R^3. The 2-center problem for P is to find two congruent balls of minimum radius whose union covers P. We present two randomized algorithms for computing a 2-center of P. The first algorithm runs in O(n^3 log^5 n) expected time, and the second algorithm runs in O((n^2 log^5 n) /(1-r*/r_0)^3) expected time, where r* is the radius of the 2-center balls of P and r_0 is the radius of the smallest enclosing ball of P. The second algorithm is faster than the first one as long as r* is not too close to r_0, which is equivalent to the condition that the centers of the two covering balls be not too close to each other.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputational Geometry and Mesh Generation · Point processes and geometric inequalities · Facility Location and Emergency Management
