Improved Algorithms for the Point-Set Embeddability problem for Plane 3-Trees
Tanaeem M. Moosa, M. Sohel Rahman

TL;DR
This paper presents improved algorithms for the point-set embeddability problem specifically for plane 3-trees, utilizing triangular range search techniques to enhance efficiency and addressing a generalized version of the problem.
Contribution
The paper introduces more efficient algorithms for embedding plane 3-trees onto point sets, building on previous characterizations and extending to a generalized problem.
Findings
Achieved faster algorithms for the embeddability problem.
Utilized triangular range search for efficiency improvements.
Extended algorithms to a generalized problem setting.
Abstract
In the point set embeddability problem, we are given a plane graph with vertices and a point set with points. Now the goal is to answer the question whether there exists a straight-line drawing of such that each vertex is represented as a distinct point of as well as to provide an embedding if one does exist. Recently, in \cite{DBLP:conf/gd/NishatMR10}, a complete characterization for this problem on a special class of graphs known as the plane 3-trees was presented along with an efficient algorithm to solve the problem. In this paper, we use the same characterization to devise an improved algorithm for the same problem. Much of the efficiency we achieve comes from clever uses of the triangular range search technique. We also study a generalized version of the problem and present improved algorithms for this version of the problem as well.
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