World of Movable Objects. Part 2
Sergey Andreyev

TL;DR
This paper discusses the design and implementation of user-driven applications where screen objects are fully movable and resizable, enabling users to control interface elements dynamically.
Contribution
It introduces a comprehensive approach to creating applications based on totally movable screen objects, shifting control from designers to users.
Findings
Development of a framework for movable and resizable screen objects
Implementation of user-driven application prototypes
Demonstration of enhanced user control and customization
Abstract
This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical objects or controls; there are solitary objects and very complex objects parts of which are involved in individual, synchronous, and related movements. Objects can be involved in forward movements and rotation; they can be resized and reconfigured; all these movements and situations are considered. On the basis of total movability, the new type of programs -- user-driven applications -- are designed. These applications continue to work according to their main purposes, but the whole control of what, when, and how must appear on the screen is passed from designers to users. Due to the size restriction used on CoRR, the book is divided here into two…
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Taxonomy
TopicsArt, Technology, and Culture
