World of Movable Objects. Part 1
Sergey Andreyev

TL;DR
This book explores transforming screen objects into movable, resizable elements to enable user-driven applications where users control the interface's layout and behavior.
Contribution
It introduces a comprehensive framework for designing applications based on totally movable and resizable screen objects, shifting control from developers to users.
Findings
Development of a system for movable and resizable screen objects
Implementation of user-driven application design principles
Availability of source code and applications for practical use
Abstract
This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical objects or controls; there are solitary objects and very complex objects parts of which are involved in individual, synchronous, and related movements. Objects can be involved in forward movements and rotation; they can be resized and reconfigured; all these movements and situations are considered. On the basis of total movability, the new type of programs - user-driven applications - are designed. These applications continue to work according to their main purposes, but the whole control of WHAT, WHEN, and HOW must appear on the screen is passed from designers to users. Due to the size restriction used on CoRR, the book is divided here into two parts…
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Taxonomy
TopicsModular Robots and Swarm Intelligence
