Polynomial Bottleneck Congestion Games with Optimal Price of Anarchy
Rajgopal Kannan, Costas Busch, Athanasios Vasilakos

TL;DR
This paper introduces polynomial bottleneck congestion games where players' costs are polynomial functions of resource congestion, demonstrating that these games have a tightly bounded and efficient price of anarchy related to the number of resources.
Contribution
The paper defines polynomial bottleneck games with polynomial delay functions and proves tight bounds on their price of anarchy, improving understanding of efficiency in such congestion games.
Findings
Price of anarchy is $O(|R|^{1/( extM+1)})$ for polynomial bottleneck games.
The bounds on price of anarchy are tight, with matching lower bounds shown.
The paper introduces transformation and expansion techniques for analyzing congestion games.
Abstract
We study {\em bottleneck congestion games} where the social cost is determined by the worst congestion of any resource. These games directly relate to network routing problems and also job-shop scheduling problems. In typical bottleneck congestion games, the utility costs of the players are determined by the worst congested resources that they use. However, the resulting Nash equilibria are inefficient, since the price of anarchy is proportional on the number of resources which can be high. Here we show that we can get smaller price of anarchy with the bottleneck social cost metric. We introduce the {\em polynomial bottleneck games} where the utility costs of the players are polynomial functions of the congestion of the resources that they use. In particular, the delay function for any resource is , where is the congestion measured as the number of players that use…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGame Theory and Applications · Game Theory and Voting Systems · Economic theories and models
