Fast embedding of spanning trees in biased Maker-Breaker games
Asaf Ferber, Dan Hefetz, Michael Krivelevich

TL;DR
This paper proves that Maker can quickly embed any large bounded-degree tree in a biased Maker-Breaker game on a complete graph, with winning strategies that are nearly optimal in move count.
Contribution
It establishes a fast, universal embedding strategy for Maker in biased games for large trees with bounded maximum degree, extending previous results.
Findings
Maker wins with high probability for large trees with bounded degree
Winning strategy exists within nearly linear moves
Results hold for a wide range of bias parameters q
Abstract
Given a tree on vertices, we consider the Maker-Breaker tree embedding game . The board of this game is the edge set of the complete graph on vertices. Maker wins if and only if he is able to claim all edges of a copy of . We prove that there exist real numbers such that, for sufficiently large and for every tree on vertices with maximum degree at most , Maker has a winning strategy for the game , for every . Moreover, we prove that Maker can win this game within moves which is clearly asymptotically optimal.
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Taxonomy
TopicsLimits and Structures in Graph Theory · Advanced Graph Theory Research · Complexity and Algorithms in Graphs
