Modeling Instantaneous Changes In Natural Scenes
Vikram Dhillon

TL;DR
This research develops a real-time framework for modeling instantaneous changes in natural scenes using a fluid-particle approach, integrating computer vision and graphics, with promising preliminary results and ongoing software development.
Contribution
It introduces a novel fluid-particle framework for real-time natural scene modeling and extends existing depth estimation methods with new algorithms and system integration.
Findings
Achieved 88% accuracy in ego-motion measurement with a multi-camera rig.
Extended make3d to model scenes in real time.
Proposed a new framework bridging computer vision and graphics.
Abstract
This project aims to create 3d model of the natural world and model changes in it instantaneously. A framework for modeling instantaneous changes natural scenes in real time using Lagrangian Particle Framework and a fluid-particle grid approach is presented. This project is presented in the form of a proof-based system where we show that the design is very much possible but currently we only have selective scripts that accomplish the given job, a complete software however is still under work. This research can be divided into 3 distinct sections: the first one discusses a multi-camera rig that can measure ego-motion accurately up to 88%, how this device becomes the backbone of our framework, and some improvements devised to optimize a know framework for depth maps and 3d structure estimation from a single still image called make3d. The second part discusses the fluid-particle framework…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Data Visualization and Analytics · Computer Graphics and Visualization Techniques
