A Unified Mechanism Design Framework for Networked Systems
Tansu Alpcan, Holger Boche, Siddharth Naik

TL;DR
This paper presents a comprehensive framework for designing mechanisms in networked systems that align individual incentives with global objectives, applicable to various resource allocation scenarios in wireless and wired networks.
Contribution
It introduces a unified mechanism design framework that encompasses auction and pricing schemes, accommodating coupled and decoupled utility functions in networked systems.
Findings
Framework applies to wireless and wired network resource allocation.
Mechanisms ensure strategy-proof and preference-compatible outcomes.
Examples demonstrate versatility across different network scenarios.
Abstract
Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these mechanisms ensure that the game outcome is optimal with respect to a global criterion (e.g. maximizing a social welfare function), preference-compatible, and strategy-proof, i.e. players have no reason to deceive the designer. The mechanism designer achieves these objectives by introducing specific rules and incentives to the players; in this case by adding resource prices to their utilities. In auction-based mechanisms, the mechanism designer explicitly allocates the resources based on bids of the participants in addition to setting prices. Alternatively, pricing mechanisms enforce global objectives only by charging the players for the resources they have utilized. In either setting, the player preferences…
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Taxonomy
TopicsMobile Agent-Based Network Management · Peer-to-Peer Network Technologies · Network Traffic and Congestion Control
