Quasi-Random Rumor Spreading: Reducing Randomness Can Be Costly
Benjamin Doerr, Mahmoud Fouz

TL;DR
This paper analyzes how reducing randomness in a quasi-random rumor spreading protocol on complete graphs increases the time needed for complete information dissemination, highlighting a tradeoff between randomness and efficiency.
Contribution
It provides a formal time-randomness tradeoff for the quasi-random rumor spreading protocol, quantifying the impact of limited randomness on broadcast time.
Findings
Reduced randomness increases broadcast time significantly.
Optimal randomness usage balances efficiency and resource constraints.
Theoretical bounds are established for various levels of randomness.
Abstract
We give a time-randomness tradeoff for the quasi-random rumor spreading protocol proposed by Doerr, Friedrich and Sauerwald [SODA 2008] on complete graphs. In this protocol, the goal is to spread a piece of information originating from one vertex throughout the network. Each vertex is assumed to have a (cyclic) list of its neighbors. Once a vertex is informed by one of its neighbors, it chooses a position in its list uniformly at random and then informs its neighbors starting from that position and proceeding in order of the list. Angelopoulos, Doerr, Huber and Panagiotou [Electron.~J.~Combin.~2009] showed that after rounds, the rumor will have been broadcasted to all nodes with probability . We study the broadcast time when the amount of randomness available at each node is reduced in natural way. In particular, we prove that if each node can…
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Taxonomy
TopicsOpportunistic and Delay-Tolerant Networks · Distributed systems and fault tolerance · Caching and Content Delivery
