The Complexity of the Homotopy Method, Equilibrium Selection, and Lemke-Howson Solutions
Paul W. Goldberg, Christos H. Papadimitriou, and Rahul Savani

TL;DR
This paper proves that several widely used homotopy and equilibrium selection algorithms in game theory are PSPACE-complete to implement, indicating their computational intractability in the worst case.
Contribution
It establishes the PSPACE-completeness of implementing homotopy methods, equilibrium selection, and Lemke-Howson solutions, extending previous complexity results.
Findings
Homotopy method implementation is PSPACE-complete.
Equilibrium selection via Harsanyi-Selten is PSPACE-complete.
Computing Lemke-Howson equilibria is PSPACE-complete.
Abstract
We show that the widely used homotopy method for solving fixpoint problems, as well as the Harsanyi-Selten equilibrium selection process for games, are PSPACE-complete to implement. Extending our result for the Harsanyi-Selten process, we show that several other homotopy-based algorithms for finding equilibria of games are also PSPACE-complete to implement. A further application of our techniques yields the result that it is PSPACE-complete to compute any of the equilibria that could be found via the classical Lemke-Howson algorithm, a complexity-theoretic strengthening of the result in [Savani and von Stengel]. These results show that our techniques can be widely applied and suggest that the PSPACE-completeness of implementing homotopy methods is a general principle.
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Taxonomy
TopicsGame Theory and Applications · Experimental Behavioral Economics Studies · Economic theories and models
