True 3D imaging with monocular cues using holographic stereography
Yi-Ying Pu, Bing-Chu Chen, Yuan-Zhi Liu, Jian-Wen Dong, He-Zhou Wang

TL;DR
This paper establishes a quantitative criterion for true 3D imaging with holographic stereograms using monocular cues, supported by simulations and experiments demonstrating the conditions for accurate 3D perception.
Contribution
It introduces a theoretical condition for true 3D holographic imaging based on monocular and binocular cues, validated through simulations and experimental hologram fabrication.
Findings
Reconstruction appears as true 3D when scene is within monocular cues area.
Incorrect monocular cues occur outside the monocular cues area.
Simulation and experimental results confirm the theoretical predictions.
Abstract
A quantitative condition is derived to evaluate the monocular accommodation in holographic stereograms. We find that the reconstruction can be viewed as true-3D image when the whole scene is located in the monocular cues area, with compatible monocular cues and binocular cues. In contrast, it reveals incorrect monocular cues in the visible multi-imaging area and the lacking information area. To demonstrate our theoretical predictions, a pupil-function integral imaging algorithm is developed to simulate the mono-eye observation, and a holographic printing system is set up to fabricate the full-parallax holographic stereogram. Both simulation and experimental results match our theoretical predictions.
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