An Interactive Zoo Guide: A Case Study of Collaborative Learning
Hao Shi (Victoria University, Australia)

TL;DR
This paper describes a collaborative, interdisciplinary project involving students from various faculties working with Melbourne Zoo to develop an interactive GPS-enabled zoo guide, demonstrating innovative educational practices and real-world application.
Contribution
It presents a detailed case study of a multi-disciplinary student project creating an interactive zoo guide, highlighting collaborative learning and industry partnership in higher education.
Findings
Successful development of a GPS-enabled interactive zoo guide
Enhanced student engagement through real-world project experience
Interdisciplinary collaboration improved learning outcomes
Abstract
Real Industry Projects and team work can have a great impact on student learning but providing these activities requires significant commitment from academics. It requires several years planning implementing to create a collaborative learning environment that mimics the real world ICT (Information and Communication Technology) industry workplace. In this project, staff from all the three faculties, namely the Faculty of Health, Engineering and Science, Faculty of Arts, Education and Human Development, and Faculty of Business and Law in higher education work together to establish a detailed project management plan and to develop the unit guidelines for participating students. The proposed project brings together students from business, multimedia and computer science degrees studying their three project-based units within each faculty to work on a relatively large IT project with our…
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