Flows and Decompositions of Games: Harmonic and Potential Games
Ozan Candogan, Ishai Menache, Asuman Ozdaglar, Pablo A. Parrilo

TL;DR
This paper introduces a flow-based decomposition of finite strategic games into potential, harmonic, and nonstrategic components, revealing distinct structural and equilibrium properties of each class.
Contribution
It develops a canonical decomposition framework for finite games, providing explicit projections and analyzing the properties of potential and harmonic game classes.
Findings
Potential games always have pure Nash equilibria.
Harmonic games generally lack pure Nash equilibria.
The nonstrategic component influences efficiency but not equilibria.
Abstract
In this paper we introduce a novel flow representation for finite games in strategic form. This representation allows us to develop a canonical direct sum decomposition of an arbitrary game into three components, which we refer to as the potential, harmonic and nonstrategic components. We analyze natural classes of games that are induced by this decomposition, and in particular, focus on games with no harmonic component and games with no potential component. We show that the first class corresponds to the well-known potential games. We refer to the second class of games as harmonic games, and study the structural and equilibrium properties of this new class of games. Intuitively, the potential component of a game captures interactions that can equivalently be represented as a common interest game, while the harmonic part represents the conflicts between the interests of the players. We…
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