A Kinetic Triangulation Scheme for Moving Points in The Plane
Haim Kaplan, Natan Rubin, Micha Sharir

TL;DR
This paper introduces a simple randomized kinetic triangulation scheme for moving points in the plane, maintaining the triangulation efficiently with improved bounds on discrete changes compared to previous methods.
Contribution
It presents a new randomized scheme for kinetic triangulation with better bounds and simpler implementation than prior solutions.
Findings
Expected number of discrete changes is O(n^2β_{s+2}(n)log^2n).
Scheme maintains all kinetic data structure requirements.
Improves bounds on triangulation updates over previous work.
Abstract
We present a simple randomized scheme for triangulating a set of points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of move continuously along piecewise algebraic trajectories of constant description complexity. Our triangulation scheme experiences an expected number of discrete changes, and handles them in a manner that satisfies all the standard requirements from a kinetic data structure: compactness, efficiency, locality and responsiveness. Here is the maximum number of times where any specific triple of points of can become collinear, , and is the maximum length of Davenport-Schinzel sequences of order on symbols. Thus, compared to the previous solution of Agarwal et al.~\cite{AWY}, we achieve a (slightly) improved…
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Data Management and Algorithms · Complexity and Algorithms in Graphs
