Exponential Lower Bounds For Policy Iteration
John Fearnley

TL;DR
This paper establishes exponential lower bounds for policy iteration algorithms in infinite-horizon Markov decision processes, extending previous results from two-player games to total and average reward criteria.
Contribution
It extends known exponential lower bounds for policy iteration from two-player games to MDPs with total and average reward criteria, highlighting fundamental limitations.
Findings
Policy iteration can require exponential time in certain MDPs.
Lower bounds apply to total and average reward criteria.
Results demonstrate inherent computational complexity in policy iteration.
Abstract
We study policy iteration for infinite-horizon Markov decision processes. It has recently been shown policy iteration style algorithms have exponential lower bounds in a two player game setting. We extend these lower bounds to Markov decision processes with the total reward and average-reward optimality criteria.
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Taxonomy
TopicsReinforcement Learning in Robotics · Advanced Bandit Algorithms Research · Optimization and Search Problems
