Deterministic Distributed Vertex Coloring in Polylogarithmic Time
Leonid Barenboim, Michael Elkin

TL;DR
This paper presents a deterministic distributed vertex coloring algorithm that achieves near-linear in Delta number of colors within polylogarithmic time, addressing a long-standing open problem in distributed computing.
Contribution
It introduces the first deterministic polylogarithmic-time algorithm that colors with significantly fewer than Delta^2 colors, specifically Delta^{1+o(1)} colors.
Findings
Deterministic algorithm with Delta^{1+o(1)} colors in polylogarithmic time.
Achieves O(Delta^{1+eta})-coloring in O(log Delta log n) time.
Provides O(Delta)-coloring in O(Delta^{epsilon} log n) time.
Abstract
Consider an n-vertex graph G = (V,E) of maximum degree Delta, and suppose that each vertex v \in V hosts a processor. The processors are allowed to communicate only with their neighbors in G. The communication is synchronous, i.e., it proceeds in discrete rounds. In the distributed vertex coloring problem the objective is to color G with Delta + 1, or slightly more than Delta + 1, colors using as few rounds of communication as possible. (The number of rounds of communication will be henceforth referred to as running time.) Efficient randomized algorithms for this problem are known for more than twenty years \cite{L86, ABI86}. Specifically, these algorithms produce a (Delta + 1)-coloring within O(log n) time, with high probability. On the other hand, the best known deterministic algorithm that requires polylogarithmic time employs O(Delta^2) colors. This algorithm was devised in a…
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Taxonomy
TopicsComplexity and Algorithms in Graphs · Advanced Graph Theory Research · Cryptography and Data Security
