Particle Filtering on the Audio Localization Manifold
Evan Ettinger, Yoav Freund

TL;DR
This paper introduces a novel particle filtering algorithm that tracks moving sound sources by modeling the low-dimensional manifold of time difference of arrival (TDOA) delays, significantly improving audio localization accuracy.
Contribution
It combines manifold modeling with particle filtering and a new weighting scheme to enhance sound source tracking in high-dimensional delay spaces.
Findings
Outperforms standard particle filters in TDOA tracking accuracy
Effectively models low-dimensional manifolds of delays
Demonstrates robustness in audio localization tasks
Abstract
We present a novel particle filtering algorithm for tracking a moving sound source using a microphone array. If there are N microphones in the array, we track all delays with a single particle filter over time. Since it is known that tracking in high dimensions is rife with difficulties, we instead integrate into our particle filter a model of the low dimensional manifold that these delays lie on. Our manifold model is based off of work on modeling low dimensional manifolds via random projection trees [1]. In addition, we also introduce a new weighting scheme to our particle filtering algorithm based on recent advancements in online learning. We show that our novel TDOA tracking algorithm that integrates a manifold model can greatly outperform standard particle filters on this audio tracking task.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsSpeech and Audio Processing · Music and Audio Processing · Advanced Adaptive Filtering Techniques
