A Condition for Cooperation in a Game on Complex Networks
Tomohiko Konno

TL;DR
This paper investigates the conditions under which cooperation can be favored in Prisoner's Dilemma games on complex networks, revealing that network structure significantly influences cooperative behavior.
Contribution
It introduces a new condition, b/c > knn, for cooperation to be favored on complex networks, refining previous criteria and analyzing different network types.
Findings
Regular networks favor cooperation most.
Scale-free networks favor cooperation least.
Cooperation is unlikely in infinite scale-free networks.
Abstract
We study a condition of favoring cooperation in a Prisoner's Dilemma game on complex networks. There are two kinds of players: cooperators and defectors. Cooperators pay a benefit b to their neighbors at a cost c, whereas defectors only receive a benefit. The game is a death-birth process with weak selection. Although it has been widely thought that b/c> <k> is a condition of favoring cooperation, we find that b/c> <knn> is the condition. We also show that among three representative networks, namely, regular, random, and scale-free, a regular network favors cooperation the most, whereas a scale-free network favors cooperation the least. In an ideal scale-free network where network size is infinite, cooperation is never realized. Whether or not the scale-free network and network heterogeneity favor cooperation depends on the details of a game, although it is occasionally believed that…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Opinion Dynamics and Social Influence · Experimental Behavioral Economics Studies
