Polyominoes Simulating Arbitrary-Neighborhood Zippers and Tilings
Lila Kari, Beno\^it Masson

TL;DR
This paper introduces a method to simulate complex neighborhood tilings using simple polyominoes, bridging classical tiling theory with practical self-assembling systems and enabling the replication of arbitrary neighborhood interactions.
Contribution
It demonstrates that any valid path in an arbitrary neighborhood can be simulated by a simple ribbon of microtiles, extending to traditional tilings and preserving key properties.
Findings
Any valid path in an arbitrary neighborhood can be simulated by a simple ribbon.
Arbitrary neighborhood tilings can be represented by simple-neighborhood tilings.
The construction preserves essential properties of the original tilings.
Abstract
This paper provides a bridge between the classical tiling theory and the complex neighborhood self-assembling situations that exist in practice. The neighborhood of a position in the plane is the set of coordinates which are considered adjacent to it. This includes classical neighborhoods of size four, as well as arbitrarily complex neighborhoods. A generalized tile system consists of a set of tiles, a neighborhood, and a relation which dictates which are the "admissible" neighboring tiles of a given tile. Thus, in correctly formed assemblies, tiles are assigned positions of the plane in accordance to this relation. We prove that any validly tiled path defined in a given but arbitrary neighborhood (a zipper) can be simulated by a simple "ribbon" of microtiles. A ribbon is a special kind of polyomino, consisting of a non-self-crossing sequence of tiles on the plane, in which successive…
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Taxonomy
TopicsCellular Automata and Applications · Advanced Materials and Mechanics · DNA and Biological Computing
