Avoiding Interruptions - QoE Trade-offs in Block-coded Streaming Media Applications
Ali Parandehgheibi, Muriel Medard, Srinivas Shakkottai, Asu Ozdaglar

TL;DR
This paper analyzes how block-coded streaming media can optimize user experience by balancing initial buffering and interruption probability using network coding, with theoretical bounds on performance.
Contribution
It introduces an analytical framework for QoE trade-offs in block-coded streaming, deriving bounds on buffer size and interruption probability.
Findings
Network coding simplifies packet requests and reduces duplicates.
Optimal buffer size bounds are derived for different system regimes.
Bounds are asymptotically tight as file size increases.
Abstract
We take an analytical approach to study Quality of user Experience (QoE) for video streaming applications. First, we show that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at the network layer and save resources by avoiding duplicate packet reception. Network coding allows us to model the receiver's buffer as a queue with Poisson arrivals and deterministic departures. We consider the probability of interruption in video playback as well as the number of initially buffered packets (initial waiting time) as the QoE metrics. We characterize the optimal trade-off between these metrics by providing upper and lower bounds on the minimum initial buffer size, required to achieve certain level of interruption probability for different regimes of the system parameters. Our bounds are asymptotically tight as the file size goes to…
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Taxonomy
TopicsCooperative Communication and Network Coding · Caching and Content Delivery · Peer-to-Peer Network Technologies
