How Creative Should Creators Be To Optimize the Evolution of Ideas? A Computational Model
Stefan Leijnen, Liane Gabora

TL;DR
This study uses a computational model to explore the optimal proportion of creative individuals in a social group for maximizing idea fitness, finding 30-40% creativity yields the best results.
Contribution
It introduces a neural network-based model to analyze how varying levels of creativity among agents affect cultural evolution and idea fitness.
Findings
Optimal creativity proportion is 30-40%.
Mean fitness increases with more creators up to 30%.
Idea diversity correlates positively with the ratio of creative agents.
Abstract
There are both benefits and drawbacks to creativity. In a social group it is not necessary for all members to be creative to benefit from creativity; some merely imitate or enjoy the fruits of others' creative efforts. What proportion should be creative? This paper contains a very preliminary investigation of this question carried out using a computer model of cultural evolution referred to as EVOC (for EVOlution of Culture). EVOC is composed of neural network based agents that evolve fitter ideas for actions by (1) inventing new ideas through modification of existing ones, and (2) imitating neighbors' ideas. The ideal proportion with respect to fitness of ideas occurs when thirty to forty percent of the individuals is creative. When creators are inventing 50% of iterations or less, mean fitness of actions in the society is a positive function of the ratio of creators to imitators;…
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