Evolutionary game dynamics in a growing structured population
J. Poncela, J. Gomez-Gardenes, A. Traulsen, Y. Moreno

TL;DR
This paper introduces a model for evolutionary game dynamics in growing, network-structured populations, revealing how network growth and preferential attachment influence cooperation and hub formation.
Contribution
It presents a novel framework combining network growth, preferential attachment, and evolutionary game dynamics, exploring their combined effects on cooperation and network structure.
Findings
Overrepresented hubs form due to payoff preferential attachment.
High cooperation levels are achieved during network growth.
Static networks do not promote cooperation as effectively as growing networks.
Abstract
We discuss a model for evolutionary game dynamics in a growing, network-structured population. In our model, new players can either make connections to random preexisting players or preferentially attach to those that have been successful in the past. The latter depends on the dynamics of strategies in the game, which we implement following the so-called Fermi rule such that the limits of weak and strong strategy selection can be explored. Our framework allows to address general evolutionary games. With only two parameters describing the preferential attachment and the intensity of selection, we describe a wide range of network structures and evolutionary scenarios. Our results show that even for moderate payoff preferential attachment, over represented hubs arise. Interestingly, we find that while the networks are growing, high levels of cooperation are attained, but the same network…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
