Development and Optimization of a Multimedia Product
Cristian Anghel, Vlad Muia, Miodrag Stoianovici

TL;DR
This paper introduces a new multimedia interactive platform designed for versatile multiuser applications, exemplified by a multiplayer Texas Hold 'em game, emphasizing integrated hardware and software for realism.
Contribution
It presents a novel multimedia platform architecture and demonstrates its application in a multiplayer game, highlighting integration of hardware and software for enhanced user experience.
Findings
Successful implementation of a multiplayer Texas Hold 'em game
Effective multimedia structure combining hardware and software
Enhanced realism in user interaction
Abstract
This article presents a new concept of a multimedia interactive product. It is a multiuser versatile platform that can be used for different purposes. The first implementation of the platform is a multiplayer game called Texas Hold 'em, which is a very popular community card game. The paper shows the product's multimedia structure where Hardware and Software work together in creating a realistic feeling for the users.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsMultimedia Communication and Technology
