Schnyder woods for higher genus triangulated surfaces, with applications to encoding
Luca Castelli Aleardi, Eric Fusy, and Thomas Lewiner

TL;DR
This paper generalizes Schnyder woods from planar to higher genus surfaces, providing algorithms for their computation and an efficient encoding scheme for triangulations of arbitrary genus.
Contribution
It introduces a method to extend Schnyder woods to higher genus surfaces and develops an encoding procedure matching known bounds.
Findings
Encoding triangulations of genus g in 4n + O(g log n) bits.
Algorithms run in O((n+g)g) time, linear for fixed genus.
Provides a traversal method to compute g-Schnyder woods.
Abstract
Schnyder woods are a well-known combinatorial structure for plane triangulations, which yields a decomposition into 3 spanning trees. We extend here definitions and algorithms for Schnyder woods to closed orientable surfaces of arbitrary genus. In particular, we describe a method to traverse a triangulation of genus and compute a so-called -Schnyder wood on the way. As an application, we give a procedure to encode a triangulation of genus and vertices in bits. This matches the worst-case encoding rate of Edgebreaker in positive genus. All the algorithms presented here have execution time , hence are linear when the genus is fixed.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Digital Image Processing Techniques · 3D Shape Modeling and Analysis
