Moveable objects and applications, based on them
Sergey Andreyev

TL;DR
This paper introduces a novel approach to application design using moveable and resizable objects, enabling users to fully control and customize their interface beyond fixed, designer-defined layouts.
Contribution
It proposes a new programming paradigm based on moveable objects, allowing user-driven customization instead of designer-imposed interfaces.
Findings
Applications with moveable objects enhance user control.
User-adjusted interfaces improve efficiency and personalization.
The approach demonstrates a new flexible application design method.
Abstract
The inner views of all our applications are predetermined by the designers; only some non-significant variations are allowed with the help of adaptive interface. In several programs you can find some moveable objects, but it is an extremely rare thing. However, the design of applications on the basis of moveable and resizable objects opens an absolutely new way of programming; such applications are much more effective in users' work, because each user can adjust an application to his purposes. Programs, using adaptive interface, only implement the designer's ideas of what would be the best reaction to any of the users' doings or commands. Applications on moveable elements do not have such predetermined system of rules; they are fully controlled by the users. This article describes and demonstrates the new way of applications' design.
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Taxonomy
TopicsAugmented Reality Applications · 3D Modeling in Geospatial Applications
