Two-batch liar games on a general bounded channel
Robert B. Ellis, Kathryn L. Nyman

TL;DR
This paper extends the liar game to channels with bounded lie strings, analyzing two-batch strategies and providing asymptotic bounds for the maximum search space size, generalizing prior results and addressing pathological variants.
Contribution
It introduces a two-batch liar game model with bounded lie channels and derives asymptotic bounds for winning strategies, extending previous work and unifying solutions for pathological variants.
Findings
Maximum search space size scales as ~ t^{q+k}/(E_k(C) * binom(q,k))
Provides asymptotically perfect two-batch codes for the channel C
Generalizes prior liar game results to bounded lie channels
Abstract
We consider an extension of the 2-person R\'enyi-Ulam liar game in which lies are governed by a channel , a set of allowable lie strings of maximum length . Carole selects , and Paul makes -ary queries to uniquely determine . In each of rounds, Paul weakly partitions and asks for such that . Carole responds with some , and if , then accumulates a lie . Carole's string of lies for must be in the channel . Paul wins if he determines within rounds. We further restrict Paul to ask his questions in two off-line batches. We show that for a range of sizes of the second batch, the maximum size of the search space for which Paul can guarantee finding the distinguished element is as , where is the number of lie strings in …
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Taxonomy
TopicsMachine Learning and Algorithms · Algorithms and Data Compression · semigroups and automata theory
