A baby steps/giant steps Monte Carlo algorithm for computing roadmaps in smooth compact real hypersurfaces
Mohab Safey El Din (LIP6, INRIA Rocquencourt), \'Eric Schost

TL;DR
This paper introduces a new Monte Carlo algorithm with improved complexity for constructing roadmaps of smooth, compact real hypersurfaces, significantly reducing computational costs compared to previous methods.
Contribution
The paper presents a novel Monte Carlo algorithm with complexity $(nD)^{O(n^{1.5})}$ for computing roadmaps of compact hypersurfaces, improving over the prior $D^{O(n^2)}$ cost.
Findings
Achieves a complexity of $(nD)^{O(n^{1.5})}$ for hypersurfaces
Applicable to smooth, compact hypersurfaces with finite singular points
Significantly reduces computational complexity compared to previous algorithms
Abstract
We consider the problem of constructing roadmaps of real algebraic sets. The problem was introduced by Canny to answer connectivity questions and solve motion planning problems. Given polynomial equations with rational coefficients, of degree in variables, Canny's algorithm has a Monte Carlo cost of operations in ; a deterministic version runs in time . The next improvement was due to Basu, Pollack and Roy, with an algorithm of deterministic cost for the more general problem of computing roadmaps of semi-algebraic sets ( is the dimension of an associated object). We give a Monte Carlo algorithm of complexity for the problem of computing a roadmap of a compact hypersurface of degree in variables; we also have to assume that has a finite number of…
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Taxonomy
TopicsPolynomial and algebraic computation · Computational Geometry and Mesh Generation · Advanced Numerical Analysis Techniques
