Correlated Equilibria in Continuous Games: Characterization and Computation
Noah D. Stein, Pablo A. Parrilo, Asuman Ozdaglar

TL;DR
This paper introduces new characterizations of correlated equilibria in continuous games, making them easier to compute and analyze, and provides algorithms for approximating equilibria in polynomial utility games.
Contribution
It offers novel, more tractable characterizations of correlated equilibria and develops algorithms for their approximation in continuous games with polynomial utilities.
Findings
New characterizations improve computational tractability
Algorithms effectively approximate correlated equilibria
Applicable to games with polynomial utility functions
Abstract
We present several new characterizations of correlated equilibria in games with continuous utility functions. These have the advantage of being more computationally and analytically tractable than the standard definition in terms of departure functions. We use these characterizations to construct effective algorithms for approximating a single correlated equilibrium or the entire set of correlated equilibria of a game with polynomial utility functions.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
