Moving and resizing of the screen objects
Sergey Andreyev

TL;DR
This paper introduces a method to transform static screen objects into moveable and resizable elements, empowering users with full control and enhancing the interactivity and effectiveness of applications.
Contribution
It presents an instrument that enables any screen object to be made moveable and resizable, shifting from developer-defined constraints to user-driven customization.
Findings
Enables full user control over object positioning and sizing.
Increases application interactivity and user engagement.
Facilitates customization beyond predefined scenarios.
Abstract
The shape and size of the objects, which we see on the screen, when the application is running, are defined at the design time. By using some sort of adaptive interface, developers give users a chance to resize these objects or on rare occasion even change, but all these changes are predetermined by a developer; user can't go out of the designer's scenario. Making each and all elements moveable / resizable and giving users the full control of these processes, changes the whole idea of applications; programs become user-driven and significantly increase the effectiveness of users' work. This article is about the instrument to turn any screen object into moveable / resizable.
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Taxonomy
TopicsArchitecture and Computational Design
