Simulated self-organisation of death by inherited mutations
J.S. Sa Martins, D. Stauffer, P.M.C. de Oliveira, and S. Moss de, Oliveira

TL;DR
This paper uses agent-based simulation to demonstrate that an intermediate mutation rate optimizes population survival, suggesting death by inherited mutations is essential for evolution in changing environments.
Contribution
It introduces a simulation showing that death through inheritable mutations at an optimal rate is crucial for evolutionary adaptation.
Findings
Maximal population occurs at intermediate mutation rates.
Death by mutations prevents extinction in changing environments.
Evolution of the fittest requires mutation-induced death.
Abstract
An agent-based computer simulation of death by inheritable mutations in a changing environment shows a maximal population, or avoids extinction, at so intermediate mutation rate of the individuals. Thus death seems needed to al for evolution of the fittest, as required by a changing environment.
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Evolution and Genetic Dynamics · Opinion Dynamics and Social Influence
