Full-Sky Weak Lensing Simulation with 70 Billion Particles
Romain Teyssier, Sandrine Pires, Simon Prunet, Dominique Aubert,, Christophe Pichon, Adam Amara, Karim Benabed, Stephane Colombi, Alexandre, Refregier, Jean-Luc Starck

TL;DR
This paper presents a high-resolution full-sky weak lensing simulation with 70 billion particles, characterizing the transition from linear to nonlinear regimes and benchmarking denoising algorithms for map reconstruction.
Contribution
It provides a detailed, large-scale simulation of weak lensing maps and compares two advanced denoising methods, aiding future survey data analysis.
Findings
High-order statistics reveal nonlinear regime transition at a01000.
Realistic galactic masking affects high-order moments only below a0200.
MRLens outperforms Wiener filtering on small scales.
Abstract
We have performed a 70 billion dark-matter particles N-body simulation in a 2 Gpc periodic box, using the concordance, cosmological model as favored by the latest WMAP3 results. We have computed a full-sky convergence map with a resolution of arcmin, spanning 4 orders of magnitude in angular dynamical range. Using various high-order statistics on a realistic cut sky, we have characterized the transition from the linear to the nonlinear regime at and shown that realistic galactic masking affects high-order moments only below . Each domain (Gaussian and non-Gaussian) spans 2 decades in angular scale. This map is therefore an ideal tool for testing map-making algorithms on the sphere. As a first step in addressing the full map reconstruction problem, we have benchmarked in this paper two denoising methods: 1) Wiener…
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