Timed Parity Games: Complexity and Robustness
Krishnendu Chatterjee, Thomas A. Henzinger, Vinayak Prabhu

TL;DR
This paper introduces a reduction of timed parity games to classical parity games, improving complexity, and explores robust strategies for real-time controller synthesis under jitter constraints.
Contribution
It presents a novel reduction method for timed parity games to untimed parity games and analyzes robust strategies with jitter, enhancing synthesis algorithms.
Findings
Reduction improves solving complexity for timed parity games.
Classical parity game algorithms can be applied to timed parity games.
Robust strategies are less powerful than exact strategies, with efficient synthesis methods.
Abstract
We consider two-player games played in real time on game structures with clocks and parity objectives. The games are concurrent in that at each turn, both players independently propose a time delay and an action, and the action with the shorter delay is chosen. To prevent a player from winning by blocking time, we restrict each player to strategies that ensure that the player cannot be responsible for causing a zeno run. First, we present an efficient reduction of these games to turn-based (i.e., nonconcurrent) finite-state (i.e., untimed) parity games. The states of the resulting game are pairs of clock regions of the original game. Our reduction improves the best known complexity for solving timed parity games. Moreover, the rich class of algorithms for classical parity games can now be applied to timed parity games. Second, we consider two restricted classes of strategies for the…
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Taxonomy
TopicsFormal Methods in Verification · Logic, programming, and type systems · Embedded Systems Design Techniques
