Stochastic Limit-Average Games are in EXPTIME
Krishnendu Chatterjee, Rupak Majumdar, Thomas A. Henzinger

TL;DR
This paper proves that computing the approximate value of finite-state two-player zero-sum stochastic limit-average games can be done within exponential time, providing complexity bounds for these types of games.
Contribution
It establishes that stochastic limit-average games are in EXPTIME, offering a complexity classification for their approximation problem.
Findings
Approximate values can be computed in exponential time.
Provides bounds on the computational complexity of stochastic limit-average games.
Results apply to all positive approximation precisions.
Abstract
The value of a finite-state two-player zero-sum stochastic game with limit-average payoff can be approximated to within in time exponential in a polynomial in the size of the game times polynomial in logarithmic in , for all .
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Taxonomy
TopicsReinforcement Learning in Robotics · Simulation Techniques and Applications · Optimization and Search Problems
