On the Convergence Time of the Best Response Dynamics in Player-specific Congestion Games
Heiner Ackermann, Heiko Roeglin

TL;DR
This paper analyzes the expected convergence time of random best response dynamics in player-specific singleton congestion games, showing polynomial bounds for certain graph structures and conjecturing super-polynomial bounds in general.
Contribution
It provides the first polynomial bounds on convergence time for tree and cycle graph structures and introduces a conjecture on super-polynomial bounds in general cases.
Findings
Best response dynamics terminates after O(n^2) steps in tree-structured games.
Expected termination time is also O(n^2) in cycle-structured games.
Simulations suggest super-polynomial convergence times in general games.
Abstract
We study the convergence time of the best response dynamics in player-specific singleton congestion games. It is well known that this dynamics can cycle, although from every state a short sequence of best responses to a Nash equilibrium exists. Thus, the random best response dynamics, which selects the next player to play a best response uniformly at random, terminates in a Nash equilibrium with probability one. In this paper, we are interested in the expected number of best responses until the random best response dynamics terminates. As a first step towards this goal, we consider games in which each player can choose between only two resources. These games have a natural representation as (multi-)graphs by identifying nodes with resources and edges with players. For the class of games that can be represented as trees, we show that the best-response dynamics cannot cycle and that it…
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Taxonomy
TopicsGame Theory and Applications · Opinion Dynamics and Social Influence · Mathematical and Theoretical Epidemiology and Ecology Models
