SimDialog: A visual game dialog editor
C. Owen, F. Biocca, C. Bohil, J. Conley

TL;DR
SimDialog is a visual editor that simplifies creating complex, branching game dialogs with dynamic responses, enabling non-programmers to design interactive narratives efficiently.
Contribution
The paper introduces SimDialog, a novel visual dialog editor that allows easy creation of complex, branching game dialogs with dynamic response features.
Findings
Supports complex branching dialog structures
Enables non-programmers to design game dialogs
Provides a basic scoring mechanism for games
Abstract
SimDialog is a visual editor for dialog in computer games. This paper presents the design of SimDialog, illustrating how script writers and non-programmers can easily create dialog for video games with complex branching structures and dynamic response characteristics. The system creates dialog as a directed graph. This allows for play using the dialog with a state-based cause and effect system that controls selection of non-player character responses and can provide a basic scoring mechanism for games.
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Taxonomy
TopicsDigital Games and Media · Artificial Intelligence in Games · Educational Games and Gamification
