Towards Physarum robots: computing and manipulating on water surface
Andrew Adamatzky

TL;DR
This paper explores the use of Physarum polycephalum plasmodium on water surfaces for biological computation and manipulation, demonstrating its potential for creating amorphous biological robots.
Contribution
It presents novel experiments showing Physarum's ability to compute spanning trees and manipulate objects on water, advancing bio-robotic applications.
Findings
Physarum can compute basic spanning trees on water surface
Physarum can manipulate lightweight objects
Results suggest potential for amorphous biological robots
Abstract
Plasmodium of Physarym polycephalum is an ideal biological substrate for implementing concurrent and parallel computation, including combinatorial geometry and optimization on graphs. We report results of scoping experiments on Physarum computing in conditions of minimal friction, on the water surface. We show that plasmodium of Physarum is capable for computing a basic spanning trees and manipulating of light-weight objects. We speculate that our results pave the pathways towards design and implementation of amorphous biological robots.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
