Simulating full-sky interferometric observations
J. D. McEwen, A. M. M. Scaife

TL;DR
This paper develops a full-sky interferometric simulation method using wavelets, enabling efficient, accurate, and computationally feasible high-resolution sky observations for instruments like the SKA.
Contribution
It introduces a novel fast wavelet-based approach for simulating full-sky interferometric visibilities without tangent plane approximations, significantly reducing computational costs.
Findings
Fast wavelet method is three times faster than traditional methods at low resolution.
High-resolution simulations with the wavelet method are over ten times faster.
The method maintains negligible error while enabling feasible high-resolution full-sky simulations.
Abstract
Aperture array interferometers, such as that proposed for the Square Kilometre Array (SKA), will see the entire sky, hence the standard approach to simulating visibilities will not be applicable since it relies on a tangent plane approximation that is valid only for small fields of view. We derive interferometric formulations in real, spherical harmonic and wavelet space that include contributions over the entire sky and do not rely on any tangent plane approximations. A fast wavelet method is developed to simulate the visibilities observed by an interferometer in the full-sky setting. Computing visibilities using the fast wavelet method adapts to the sparse representation of the primary beam and sky intensity in the wavelet basis. Consequently, the fast wavelet method exhibits superior computational complexity to the real and spherical harmonic space methods and may be performed at…
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