Multiplayer Quantum Games and its Application as Access Controller in Architecture of Quantum Computers
Paulo Benicio, Melo de Sousa, Rubens Viana Ramos

TL;DR
This paper proposes using a multiplayer quantum game as an access control mechanism in quantum computer architectures, addressing resource sharing conflicts through quantum game theory.
Contribution
It introduces a novel quantum game-based approach for resource access control in quantum computer systems, bridging quantum game theory and computer architecture.
Findings
Quantum game can effectively manage resource sharing.
The approach offers a new method for access control in quantum systems.
Potential for improved resource allocation in quantum computing architectures.
Abstract
One of the basics tasks in computer systems is the control of access of resources. Basically, there is a finite amount of resources that can be, for example, the CPU, memory or I/O ports, and several processes requiring those resources. If there is not enough resource in order to attend the demand, some kind of control access has to be employed. In this work, recognizing the resource sharing problem as a competition, we employ a simplified multiplayer quantum game as an access controller. The proposed quantum game can be employed in the architecture of quantum computers.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsQuantum Computing Algorithms and Architecture · Quantum Information and Cryptography · Quantum Mechanics and Applications
